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Eye Rigger - Universal for any Humanoid model
The plugin comes with a rig set up that allows you to control the direction the eyes are looking, as well as drivers designed to move the eyelids of a face mesh to create a sense of realism as the eyes look around.
Rigging the Eyes - Learning Blender: A Hands-On …
The following list describes the steps for creating the eye’s rig. You need to create the bone that will move the eye’s model and it can be a little tricky in this case because you have an eye that is being deformed by the Lattice modifier.
rigging - How to rig eyelid to follow non-spherical …
Aug 15, 2019 · You'll probably need to scale one or two bones so that it sticks to the eye and don't emerge out of the face. Also, you may need more bones if you want to be more precise (like 3 horizontal rows of 2 bones instead of 3x1).
Eye Rigger - Universal for any Humanoid model
The plugin has a rig setup with which you can control where the eyes are looking, including dirvers that can move the face mesh and eyelids that further aids in the realism whenever the eyes are looking about.