
Stellaris Wiki
Oct 29, 2024 · Stellaris is a sci-fi grand strategy game set 200 years into the future. It is developed by Paradox Development Studio and published by Paradox Interactive. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders.
Stellaris - Stellaris Wiki
Sep 27, 2023 · Featuring deep strategic gameplay, a rich and enormously diverse selection of alien races and emergent storytelling, Stellaris has engaging challenging gameplay that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.
Beginner's guide - Stellaris Wiki
Mar 4, 2025 · When first starting a game of Stellaris, the player has the option to pick one of the preset empires to start with, make one of their own, or use the 'random' button to create a completely randomized empire.
Megastructures - Stellaris Wiki
Mar 27, 2025 · Megastructures are colossal constructions. Expensive and time-consuming to build or repair, these remarkable feats of engineering are nonetheless important wonders that provide large bonuses, demonstrating the technological and economic primacy of the builders' empire. They cannot be built in orbit of a celestial object that has an uninvestigated anomaly. All megastructures except Gateways are ...
Technology - Stellaris Wiki
Mar 21, 2025 · Technology in Stellaris is divided into 3 research areas with each area corresponding with one of the research resources: Engineering, Physics and Society. Additionally, each of the ~400 techs belongs to one of 12 subcategories divided between the areas (most appearing pre-dominantly in one area though not exclusively).
Exploration - Stellaris Wiki
Mar 26, 2025 · Exploration is one of the first priorities of any spacefaring empire. At the start of the game, an empire begins with no known knowledge of the universe beyond their home system. To learn more about other systems an empire must send science ships, a with Scientist leader, out to survey them. Early game exploring is key for the early rapid growth of …
Ship - Stellaris Wiki
Mar 12, 2025 · A ship is a spaceborne vessel controlled by an empire. They are the primary way of interacting with objects and entities in the galaxy via specific ship orders. Ships are classified into civilian and military vessels, the former being controlled individually while the latter form fleets. All ships must be constructed at a Starbase or …
Planetary management - Stellaris Wiki
Mar 12, 2025 · Planetary management involves district creation, building construction, and assigning a workforce for resource production to maintain peace and order, manage population growth, and set up garrisons for planetary defense. Planets are, without a doubt, a vital part of a stellar empire because they provide the overwhelming majority of resources and the population required for an empire to grow ...
Biological traits - Stellaris Wiki
Mar 9, 2025 · Each organic species starts with a set of biological traits that can be selected at empire creation. Biological species traits can changed through genetic modification, which requires the Gene Tailoring technology.
Console commands - Stellaris Wiki
Mar 11, 2025 · If you want to contribute to this page, which is a work in progress, in the console type "help" to see the list of commands, then to see a description and parameter of a command, type "help [command-name]", and put the corresponding details into the list. This page deals with commands used in the console. For the modding term, see effects. This page lists the codes which may be input into the ...
- Some results have been removed