In computer graphics software, 2D applications may use 3D techniques to achieve effects such as lighting, and similarly, 3D may use some 2D rendering techniques. The objects in 3D computer graphics ...
Mathematics for 3D Game Programming and Computer Graphics" (3rd Edition ... Lights attached to moving objects. Phong lighting model, Phong shading model, surface normals. Specular reflection in ...
The field of Augmented Reality (AR) and Virtual Reality (VR) has emerged as a dynamic and transformative force across various ...
Meta 3D AssetGen significantly advances 3D mesh generation by utilizing a two-stage design for producing meshes with ...
Immersive tours are an innovative trend in recent years in the real estate market. Using the capabilities of engines such as Unreal Engine, designers and architects can create ultra-realistic property ...
Yuichi Hirose has a unique dream: to create a machine that can knit furniture. Imagine having a machine that doesn’t just ...
Ray tracing has always been the "holy grail" of computer graphics, says Jason Ronald ... collects information about what those objects are, then uses it to lay down a pixel and compose a scene.
Shutterstock has released generative 3D and Getty Images has upgraded ... Nvidia CEO Jensen Huang’s talk at the Siggraph computer graphics conference in Denver, Colorado. Getty and Shutterstock ...
SIGGRAPH 2024 felt especially like a celebration party hosted by Nvidia, which has been sponsoring SIGGRAPH every year since ...
This is doubly important if you're a gamer, graphic designer, video editor, 3D modeler, or anyone else who uses their computer for highly visual-oriented ... where a sort of afterimage appears on ...
Rather, it’s taken the form of projects for OpenUSD, the universal 3D data interchange framework ... Jensen Huang’s talk at the Siggraph computer graphics conference in Denver, Colorado.
Brovelli, Maria Antonia and Zamboni, Giorgio 2012. Virtual globes for 4D environmental analysis. Applied Geomatics, Vol. 4, Issue. 3, p. 163. Li, Bo and Johan, Henry 2013. Sketch-based 3D model ...